#pragma once
#include "stdafx.h"
#include "Game/Component/Include/ComponentManager.h"
#include "Game/Object/Include/ObjectManager.h"
#include "Game/Message/Include/Message.h"
#include "Game/Scene/Include/Scene.h"
#include "Game/Game/Include/Game.h"
namespace SpaceGameEngine
{
	ComponentManager* GetComponentManager();
	ObjectManager* GetObjectManager();
	MessageManager* GetMessageManager();
	Scene* GetScene();
	Game* GetGame();
}